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Now You See It, Now You Don't

ebay.png

CBC.ca is reporting that eBay has begun to yank vendors from its auction site that are selling, well, non-existent property.

You may think this would be a given, but, as the story points out:

Sales of items and characters on popular massive multiplayer online games like World of Warcraft or Everquest have become an unusual but vibrant business on the internet in the last five years.

Players of the games were able to make real-world money by building up skills for characters, acquiring items, and then selling those characters and items to players with less time to spend on the game.

The value of this economy has been estimated to be between $250 million and $800 million US a year, according to experts.

A tip for all you budding entrepreneurs: this is a big, fricking market that is now going untapped. I'm half-expecting to report by tomorrow that some kid from Markham will have started up a site specifically geared towards selling non-existent things.

So. Um ... I guess this probably means that eBay is now banning virtual money from its site, too, eh?

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